Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
7434
?
7452
?
16731
?
11566
?
8498
?
16059
?
12650
?
12643
?
5784
?
7928
Total damage to objectives
2991
0
2282
0
705
8478
48458
1995
642
1749
Total damage to buildings
2991
0
1639
0
705
5020
8034
1995
642
907
Total damage shielded
0
275
0
0
0
0
0
0
0
0
Total heals on teammates
0
0
0
0
164
0
0
0
0
0

Abilities usage

in numbers

Sonic Wave / Resonating Strike (Q)

120xpressed

Safeguard / Iron Will (W)

78xpressed

Tempest / Cripple (E)

48xpressed

Dragon's Rage (R)

3xpressed

?

Lee Sin

Toughest Matchups

These champions counter Aatrox
?
Briar
58.2%
402 Matches
?
Volibear
57.9%
366 Matches
?
Zac
57.9%
316 Matches
?
Warwick
57.3%
761 Matches
?
Elise
57.1%
317 Matches
?
Nocturne
56.5%
874 Matches
?
Karthus
56.1%
155 Matches
?
Belveth
55.8%
199 Matches
?
Rammus
55.5%
155 Matches
?
Sejuani
55.4%
233 Matches

Skill path

Most popular ability leveling order
?
P
Flurry
?
Q
Sonic Wave / Resonating Strike
1
4
5
7
9
?
W
Safeguard / Iron Will
2
8
10
12
13
?
E
Tempest / Cripple
3
14
15
17
18
?
R
Dragon's Rage
6
11
16

Summoner spell

Most popular spells
?
?
46.6% WR(18284 Matches)
?
?
42.6% WR(632 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
47.12% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Lee Sin
?
Trundle
1.75KDA3.00
0.58%Kill Participation0.39%
11Vision Score14
7,452Damage Dealt12,650
11Max CS Advantage19
0CS in First 10 Minutes0
1Max Level Lead2
Blue33,525G
Difference+5,339G
Red38,864G
?
5,990G
?
7,685G
?
7,799G
?
6,759G
?
5,292G
2,785G
1,475G
976G
499G
602G
8,775G
?
9,160G
?
8,775G
?
6,260G
?
5,894G
?